Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Gunnery Practice
Author Matt W
Method Solo
Victor Australia
Play Date 2012-08-25
Language English
Scenario AfKo011

Two Italian tank platoons approach the entrenched Australian company on the edge of Tobruk's defenses with the goal of getting close enough to see what the encircled defenders intend to do: stay and fight or evacuate. The Italian goal is to get close, the Australian goal is to eliminate the tanks. Helping the Australians is that they have an AT gun, Unfortunately it has only a "2" factor. This is good against one of the tank platoons which has a "0" armor value but the other is an M13/40 with a "2" armor value.

Nevertheless in 6 turns the AT gun scores three hits and the remaining M13/40 is dispatched through double demoralization in an assault. The outcome of this one is highly dependent on the success of the AT gun which in this case was exceptional. With the short time frame it is quite possible for the Italians to run up to the Aussie defense and gain adjacency (which is the victory condition) but surviving the contact is up to the AT gun and the ensuing assault. I would suggest staying at long range until nearly the end of the scenario and then dashing in, thus limiting the AT fire to a greater than 5 hex range and forcing the Aussies to come to you. The "thin" slip of terrain will make lateral maneuver difficult but this is the best way for the Italians to win.

The Aussies need to kill both units to win so if the tanks won't come to you, you have to go to the tanks. The AT gun should be able to get at least one hit on the tankette leaving it vunerable to assault and the M13/40 doesn't have the firepower to cause two steps of losses on you so attack it is...

This is a very simple and short scenario. Useful for getting the rules down and shaking out some armor units, but not much else. I give it a "2".

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