Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Battle without Survivors
Author Matt W
Method Solo
Victor Draw
Play Date 2012-08-23
Language English
Scenario JuFi018

In this one the Americans seem certain to finally overwhelm the Japanese defenders, the only tension is whether they will lose more than one step doing it. Since this one was a draw I apparently did.

Regardless of what happens the final removal of the Japanese, especially in their one position located in the jungle will require assaults which will not be friendly to the Americans. I ended up losing my second step early in the scenario and was stuck playing for a draw all along. Luckily for me I read the victory conditions wrong and thought that it was still a three step limit and pushed forward aggressively. I say luckily because it was not simple to finally root the Japanese out of those positions.

As in the other two scenarios in this arc - this is not a good candidate for a ftf game. Play it solo to see how the Americans can improvement as the step total for the Japanese goes down. This one is surprisingly balanced and the arc is worth playing as all three scenarios are quite small and play quickly.

I give it a "3" due to the balance in the victory conditions.

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