Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Toehold
Author Matt W
Method Solo
Victor Draw
Play Date 2012-08-17
Language English
Scenario EFDx061

As others have noted it is probably not within the cards for the Romanians to actually take the hill from the Soviets in this scenario. They have lower morale than the Russians and barely equal numbers of troops. Their one potential saving grace is that they have two ENG platoons which make attacking the entrenchments somewhat more possible.

In reality, the Romanian should fight for a draw, which is the historical result. By contesting one hilltop hex you can deny the Soviet win. It is critical to ensure that any supporting Soviet troops are pinned down by complementary assaults in order to ensure that your reserves are readily available to reinforce your hilltop assault. If you get morale bonuses use them to recover the units that have to leave the assault hexes because the Soviets will counterattack and with their higher morale and large number of leaders they will be on high columns.

I suggest that the Romanians get to the hill quickly in order to reduce the number of turns that the Soviets have to fire Op Fire at you while you advance.

This is a neat little puzzle for the Romanian player. There isn't much for the Soviet to do, although shuffling troops to feed the assaults is necessary, they don't have to run much as they are almost always in entrenchments. It probably isn't a great face to face scenario. However, as a solo tactical exercise it is quite challenging. I give it a "4" for that purpose.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.073 seconds.