Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Fight to the end
Author leonard
Method Solo
Victor Germany
Play Date 2012-07-30
Language English
Scenario ElsR016

This scenarios is not exactly my cup of tea. The whole historical set up could be better : map (see my historical map of Dom Butgenbach on the forum ; map 22 would be better with number on top), terrain (the real terrain was marshy, soaked with water, very few buildings, hedges), victory conditions (the Germans can attack without concern about losses ; control of the east-west road was the main objective), vague scenario conditions (night or not, fields or not, tanks or not). In the game, the Germans displayed a concentrated attack against the center town hexes ; on turn 11-12 all these town hexes were clear of US units. Assaults combining tank destroyers + infantry were very effective (despite not gaining +1 for armoured assault). And then the last town hex (0914 ? the one on the west, near the woods) remained with the last US units holding on. It was a fight to the end. The Germans stumbled there several times and it's only on turn 19 that they eventually eliminated the last US infantry. Quite close finally. However such a conclusion seems completely wrong to me. The US unit has been completely wiped out (more than 20 steps lost) and the Germans were never penalized for their own losses (about 16 steps eliminated). Too bloody to be true.

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