Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Attrition
Author Matt W
Method Solo
Victor Draw
Play Date 2012-07-21
Language English
Scenario Airb005

Let's face it. When you start with only seven steps as the American and the German has the same, the concept of attrition seems to lack a little bit of applicability. However, the Germans lost 4 steps during play and the American 5 leaving the Germans with a greater opportunity since they had two units on the board to the American 1. The Americans tied down a larger German force and made an end run for the board exit, controlling it while the Germans held the town. This was a nasty messy close quarters battle with a surprising number of casualties but in the end neither side had the force necessary to win the battle.

A nice small scenario with just enough force on both sides to have some options. I give it a "3".

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