Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Pointless Slaughter
Author upintheattic
Method Solo
Victor Germany
Play Date 2012-07-09
Language English
Scenario EFDx001

To make a short story even shorter, the Germans bashed their way across the bridge, had demoralized almost all Soviet units on Board 3 by Turn 4, and had demoralized almost everyone else by Turn 8 (less than halfway through the game). All the special rules hobbling the Soviets in this scenario are unnecessary; the Soviet player should have the opportunity to do all he can with what little he has, but the special rules don’t let him do it. So, he’s doomed from the getgo and I have no idea how the Soviets can win this scenario as written except by sheer dumb luck. I also don’t know how the victory conditions could be improved to give them a chance, so I’ll rate it a 1. It's a historical reenactment, not a playable scenario.

2 Comments
2012-07-09 04:39

Doug,

I've learnt to NEVER write never (or in your case DOOMED from the getgo or I have NO IDEA how they can win) in these AAR's.

There is always somebody that DOES do it and I see 4 x well-trained Soviet players have nabbed a win out of this one !! (17%).... Skilled commanders indeed that Stalin failed to shoot before the war !

2012-07-09 11:59

Well, I congratulate them. They're better men than I am on defense. I found myself simply not knowing what to do with the Soviets other than wait for annihilation.

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