Panzer Grenadier played in only 10 minutes | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Note: Score will be denoted by (x-y), where x=German casualties, y=French casualties. THE BATTLE1400 German armour advances stopped by some French armour in the centre village. Two more French armour platoons advance on the German position. One French armour platoon remains in hiding. 1415 The Germans, led by the infamous Col. Von Wren choose to continue to race ahead bypassing the French armour which fires inaccurately. Although, the Pz II is ambushed by a hidden S35 and eliminated! (2-0) 1430 The Germans stick to their plan and scoot past the French tanks. Although the Pz IVD is disrupted and reduced by the French armour. (3-0) The remaining German panzers scream past. The French armour in the north moves south. 1445 The German panzers exit to the south as the disrupted Pz IVD is set upon… …and overwhelmed. (4-0) Only taking 4 of the 12 allotted turn, the battle is over. GERMAN VICTORY!!! AftermathThis is a very quick battle and a good introduction for teaching the armour rules. As there are hidden forces, I played this with my daughter Wren (who I let play the Germans). Although I tried to goad her into attacking me with her Pz IVDs, she opted just to run, which appears to be the regular strategy that favours German victory in this one. I would’ve been tempted to shoot with armour efficiency. Is worth a replaying? Um, no. Too simple and unbalanced. Scenario Rating: 2/5. But, 3/5 for teaching purposes. |
||||||||||||
0 Comments |