King of the Hill | ||||||||||||
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Clearly the mountainous terrain back in Italy suits the Nisei. In 9 turns they managed to climb the mountain and eliminate all 11 steps of Germans at the loss of only one step of Nisei infantry. The Germans did set up in the 60 meter hill hexes in order to split the Americans into two packets (which the Nisei did) but the Germans were unable to withstand the assaults that ultimately came their way. The initial turn went badly for the Germans as their group on the "open" hilltop was hit by OBA and demoralized immediately. This led to their being hit over and over again by OBA and an assault and the two GREN platoons became history. The remainder of the force was able to hold on somewhat better but only 4 Nisei INF platoons were attacking 3 GREN and a mortar. Despite the higher ground and a marvelous 1-10-2 Captain the Germans rapidly melted away. The Nisei kept assaulting wherever the Captain wasn't (shades of the Allies campaign against Napoleon in 1813, albeit on a much smaller scale...). By the end of turn 7 the Nisei from the "bald" hilltop had arrived at the wooded hilltop and their extra weight permitted the Nisei to overrun the hilltop and chase down the last remaining GREN platoon. It was fun to see how well the Nisei were able to do and the scenario plays very quickly (less than an hour in my case), but there is little for the German to do but hope that morale rolls work for them. I give it a "2". I did find it interesting to think of the demoralizing aspect of the climb and was interested to see that there were a number of Nisei who did become demoralized through Op Fire or OBA while trying to move up the hill. |
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