Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Toll Keeper
Author Matt W (Peru)
Method Face to Face
Victor Ecuador
Participants Hugmenot (AAR)
Play Date 2012-06-09
Language English
Scenario WotE001

This is a very short scenario with only 12 turns so delaying your opponent can have a material effect on the final result. As the Peruvian with only one platoon starting on the board I felt that it was probably best to try to cause the Ecuadorians some delay as they came across the river. I am sure that the usual approach for the setup would place the infantry in the town but I went for the confusing Opportunity Fire delay and it worked. I got four M or M1 results on the arriving Ecuadorian troops on their way to the town AND my reinforcements arrived on the first possible roll. Sounds like a clear win was on the way. After all the Ecuadorians are saddled with that terrible 6/5 morale.

You got it, three out of the four Ecuadorian platoons that had to check morale passed with flying colors and they were able to enter the town in force. I was able to counterattack back into the town and actually caused three step losses to a single stop loss on the Peruvians but was unable to shake the Ecuadorians out of the town. The scenario ended with the Ecuadorians holding two town hexes with the other two contested, resulting in a 5-3 Ecuadorian victory. I could have probably drawn with a third assault but I went for the higher column trying to cause a step loss on the last turn and managed to roll on one on the 13 column which ended up causing no damaged whatsoever. (My rolls on the assaults were dreadful!).

This is a very fun little scenario and one which gives the Ecuadorians the chance to actually be on the offensive. I give it a "3".

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