Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Static defense
Author Bart
Method Solo
Victor France
Play Date 2012-04-29
Language English
Scenario FaoF011

Under the cover of darkness elements of the 1st Reconnaissance Group creeped up the town on the hill and soon occupied some of it despite heavy opportunity fire. From there on it was a question of who had the luckier dice rolls. In this session, the French were luckier with a couple of 2's and 12's, one which killed an until then very important German leader, a 1-10-2 Lt, together with one step. It broke the backbone of the German resistance. Both sides lost 9 steps, but the French occupied 5 town hexes, the Germans only 1, giving the French a major victory. 4 hexes were assaulted by French units during the last half hour of the scenario, denying control of those hexes to the Germans. Nice trick that could not be replicated by the Germans as they were too scattered and broken up to do this.

Nice small fast playing scenario, very suitable as a learning scenario. A rating of 3 it is..

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