Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Gallant Capitain Holds Out Until Final Turn
Author NickRaeder
Method Solo
Victor Germany
Play Date 2012-03-29
Language English
Scenario FaoF001

The last time I played this scenario I split the German force into two groups, which helped prevent them getting a decisive result against the French defenders on the north bank until after many turns had passed. So, this time I decided to send all the German units against them.

For the French I used the same plan as before, which was to try and delay the Germans as much as possible but this time keep their units out of combat as long as possible. They were more successful at this than before but given the German's mobility and higher initiative they were able to eventually catch up with them and successfully assault them off the map.

The German 'killer assualt stacks' then made their way into Etalle and had eliminated all but one of the defender's stacks by the end of the game for the loss of only 3 steps of thier own.

I'm still scratching my head at the result. The French reserves hadn't turned up by the end of the game, but other than that I don't think they got the worst of the dice rolls. I'm not sure what more the French could have done to hang onto the town..

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