Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Paras cum noctural troglodytes
Author Poor Yorek
Method Solo
Victor United States
Play Date 2012-03-09
Language English
Scenario WiSo020

A short, small, and quick scenario (trying to get my sergeant's stripes before Spring Break is over). US paratroopers assault an SS-held town. Scenario is entirely at night; the town is rubble: thus, sighting range is 1; DF & BF attacks reduced; and units must use entirely of movement to enter a town/rubble hex.

Thus, "softening up" of the entrenched SS was difficult, but to hold a majority of town hexes, German units were set-up only one per hex. The US tried a two-pronged attack from east and west (armor here). The usual vagaries of opportunity fire; US M4 platoons disrupted by a single gren; but finally US weight of force attains the day. The PzIVH arrives on turn four, shoots up a step of M4; then gets bogged in an assault (what, didn't see those noctural troglodyte paras in the square next door?).

By game end, US held four town hexes, contested one. Germans held two, contested one. US minor victory.

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