Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Third Echelon or Soviets go all in
Author PatC
Method Solo
Victor United States
Play Date 2012-01-20
Language English
Scenario IrCu012

The East Bloc set up in woods, across the road and in the village at 1208. The Allies come on and make a dash for the western most village to obtain the cover there. All Soviet units fire, many getting the crossfire bonus. This knocked out two steps of Pershing tanks right off the bat and demoralized another. But in the exchange of fire the Soviets lost the same amount. Poor shooting by the Allies.

Then there was a tied initiative roll that sent the game to the events table, producing result #5. Orders were now changed. The Allies now had to capture the woods just south of the road. They then contented themselves with making the game a shootout that they were most likely not to win. The Axis could not pull out of the woods because the woods were now the geographical victory objective. They could not stay because they were getting chewed up by the Pershing tanks.

At 0130 it was all over. The last Soviet step had been eliminated for an Allied win. But had the victory conditions not been changed the Allies would have lost even though they had knocked out all Soviet units. They had not exited any steps off the west edge. This would have given the Soviets a pyrrhic victory.

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