Scenario 26: Ad Hoc |
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I thought this made a good introductory scenario. The darkness means the spotting rules don't need to be worried about and the lack of indirect-fire weapons also simplifies things. I placed a coupld SMG squads in the small town without a leader, not realizing at the time how important a Lt. would be. However, I also sent too many grenadiers against the small town. Fortunately for the Germans, I recognized this before the other group of Grenadiers had quite reached the larger town; I had them wait outside of LOS until the other group joined them. A few lucky rolls by the Germans plus a few early instances of misunderstanding compound morale failure resulted in the Germans taking all town hexes by 3:45. Overall a good scenario to get familiarized with the rules. Gameplay-wise, the Soviets don't have much to do until the Germans appear out of the darkness. |
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