Vowarts immer vorwarts |
---|
I really enjoyed this scenario, an opposed river crossing. The Germans have about 4 battalions, including a company of armor and two companies of engineers, and must cross a major river against 3 battalions of French infantry defending wooded hills and some scattered villages. There is a footbridge across the river held by the Germans (a scenario special rule governs movement across the bridge) and a company of German infantry hold the far end of the bridge. I set up the French in an extended line north to south in wood and towns just west of the river, including one entrenchment at a central crossroads. French MGs held a number of town hexes as well as the trenches. The Germans entered from the east in battalion groups in the pre-dawn hours. Their engineers began crossing operations at two locations about 1 km apart. A French scouting force advanced on the zone of German operations to harass the crossing. It took about 2.5 hrs for the first sizable force of Germans to get organized west of the river, and they made a two-pronged advance against the French: through the wooded southern hills where they made rapid progress, and up the clear river valley to the north toward a larger town. The French in the south fell back in disarray from relentless German assaults, centering their second line of defense on a small town farther west. In the north the Germans were stymied by a few French MG strongpoints that inflicted serious casualties on the Germans with each attempted advance. The Germans played aggressively, keeping up a constant pressure and making lots of flanking moves to claw deeper into French territory. After 6.5 hrs, the Germans had failed to clear the French from the towns closest to the river, failing to achieve victory, while the French could claim a major victory for frustrating the German advance and inflicting heavy casualties. |
0 Comments |