Author |
KirkH
|
Method |
Solo |
Victor |
United States |
Play Date |
2011-11-18 |
Language |
English |
Scenario |
RoRB008
|
GI's set up dug-in around the perimeter of the southwest hill with one HMG on the 40m summit and the other on the southeastern part of the hill. The US mortars set up to the southwest in the woods behind the front line. The Germans decided to try to use the southern light woods to their benefit and set up all their units as far south as possible. At the start the Germans advanced toward the dug-in GI's and were able to avoid any serious damage on their approach. Over the next couple turns they suffered some disrupted and demoralized units which really took away from their attack. Three Grens and a leader assaulted a dug-in infantry unit, but were immediately demoralized and evicted from the hex with heavy losses. Some of the northernmost American units then left their dug-in positions to pursue the demoralized Huns southeast. For the next few turns both sides spent time rallying units and getting in ineffective shots. The Germans near the southern tip of the hill assaulted a lone dug-in GI infantry platoon, but had no luck and were thrown back with heavy losses. Late in the game the Germans mounted an assault on the same hex they had tried to take previously, but this time the dice went their way and they eliminated the GI's. They then assaulted the nearby mortar units but it was too little, too late. The game ended and the Americans had a major 41-15 victory. Although this one went the Americans way, I could easily see the Germans winning this one with a little more luck. Definitely worth playing more than once.
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