Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
A Dice Roll, A Dice Roll, My Kingdom For a Dice Roll
Author KirkH
Method Solo
Victor Germany
Play Date 2009-03-18
Language English
Scenario AirI006

The Germans rolled a 4 and so did not receive the additional Gren and IG units. The other Germans set up in the two towns they needed to hold. The Americans advanced west and south, using the hedgerows as cover. They attacked the town in hex 0604 and the game eventually revolved around the assault in that hex. The Americans couldn't buy a good roll while the German defenders rolled well, slowly whittling down the US attackers. In the end the Germans eliminated four US steps and gained the victory while the US controlled only one of three hexes necessary for their own victory. All in all a fun little scenario that is heavily dependent on a few key dice rolls - as can be the case with all smaller scenarios.

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