Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Japanese charging under fire.
Author GeneSteeler
Method Solo
Victor Japan
Play Date 2010-05-24
Language English
Scenario AlWa001

0800 - 0900 – Japanese forces begin to trudge through the Muskeg as their off-shore cruiser begin to bombard the small town. As they near the town the American HMG platoon begins to open up long range direct fire across the boreal swamp.

0915 – 0945 – American infantry prepares for the Japanese to come into range. Somehow, the Japanese escape casualties. Return fire eliminates an American INF platoon and their HMG is disrupted. (2-0)

1000 – 1045 – Soon demoralized, the American HMG retreats into the town to recover morale. American Infantry continues to be reduced and reduced (4-0). Somehow the Japanese are winning this long range battle.

1100 – 1145 – Japanese advance under heavy fire but somehow manage not to break. It is not until they advance to close range (200m) that they suffer their first casualties losing a HMG and SNLF platoon (4-4)

1200 – 1245 Japanese win the initiative and initiate assaults against the Americans. BANZAI!!! Although far superior in assault and morale, they are initially fought back by the American defenders (4-6).

Outside of the town, the fight is fierce, but the Americans are soon being overrun (8-7)

1300 – The Japanese push the assault to south of the town and continue to rout the Americans. In the town, the Americans weigh the odds of a counter-attack. If they don’t do anything, they will soon be overrun and likely be the last man “standing” (10-7)

If the Americans do nothing, they will likely give up a Minor Victory to the Japanese who have inflicted more casualties.

1315 – 1345 – The Americans assault in the town and the attack goes horribly wrong! The Americans lose a whole platoon. (12–7). Luckily they demoralize most of the Japanese who need to recover instead of counter-attacking.

Outside the town the last of the Americans are eliminated (13-7). The SNLF assault the town. The Americans are disrupted but hold on with 1 HMG and half an Infantry platoon remaining.

JAPANESE MINOR VICTORY!!!

Aftermath

A very quick battle, this one was over within an hour. Japanese are just short of a Major Victory (7 more VPs) which is why they pushed the assault on the final turn.

The Americans were very unlucky not causing any casualties to the Japanese as they were coming across the Muskeg.

Scenario Rating: Average 3/5

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