Author |
JayTownsend
|
Method |
Solo |
Victor |
Germany |
Play Date |
2011-05-10 |
Language |
English |
Scenario |
RtBr032
|
Not a bad scenario, as about half the scenario the visibility is one hex and increases to about 6 hexes by the end of the game but the movement is crawl, with mud and rain. There is another option for the Germans to win this, by bring on a convoy of supply trucks by turn four or after and exiting them off the other side of the map, so the Soviets must load up some armor with SMG Infantry and block the east-west road until the rest of the army crawls through the mud. Once this happen the next victory conditions each side can make, are who controls the most town hexes North of the east-west road but the Germans will get there first and by the time the Soviet Infantry is again in fighting formations, the Germans can spot them but the Soviet do have great numbers. I found the whole scenario somewhat interesting but there is no way the Germans will exit the supply trucks but they did hold off the Soviets from controlling to many town hexes, but what a bloody fight the Soviet armor was really shot up. The Germans took their losses as well but in the end they controlled a few more town hexes for a minor victory. The maneuvering due to the weather and special scenario rule for this, did make it frustrating at times. So for that reason, I’ll give it a 3 out of 5.
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