Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Workers and Peasants, scenario #7: Déjà vu
Author JayTownsend
Method Solo
Victor Germany
Play Date 2011-04-24
Language English
Scenario WoaP025

Interesting looking scenario on paper and not too large so might as well check it out! The Germans defend the town hexes and the Soviets try to take it away with points scored for town controlled hexes and eliminated units and 14 turns to try. In my battle, the Germans rolled very good results through the first three turns of combat turns which really put the game in their favor as when the major fighting for the town happened, both sides were pretty worn-out with many units demoralized & disrupted and many Soviet units were out of the game altogether. The StugIIIB protected in a town hex is a tough bugger and never think your T-34a is so invincible that it can just park adjacent to an enemy 50mm AT gun. I also wonder if there is enough Soviet Infantry to do you job on this scenario? I mean they have to get within one hex of the enemy to even fire on them, since they are the SMG variety. In my game, the Germans had 21 more points then the Soviets for a German major victory.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.076 seconds.