Tough Town Assault | ||||||||||||
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This is an interesting scenario with a really wide mix of units including German rockets and the British Avre (which I found fearsome in city fighting with its 17 DF factor, but vulnerable to AT since it only has an AT range of 2). It also includes more engineers than any scenario I've played. The British are split into two formations defending towns on two maps. The Germans have fairly free choice about where to enter. I think I condemned my Germans to a loss with a poor entry choice. I went for screening by having most of the Germans enter in some fields that provided cover. While this kept them safe it meant the Germans spent several turns slogging through the fields to get into attack position. I also put almost all the German forces into one group which hurt later flexibility and let the British move reserves into place without too much threat. Both sides inflicted severe losses but the British were able to hold enough towns to win. I think a better strategy for the Germans might be to try and cut off the large town at the south end of board 31 and then pick off all the hexes rather than fighting their way into it from the field protected south-west. There is a lot to like in this scenario and I think it should be good for replay. |
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