Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Black SS, scenario #12: On to Ondefontaine
Author JayTownsend
Method Solo
Victor Germany
Play Date 2011-03-25
Language English
Scenario BlSS012

Black SS, scenario #12: On to Ondefontaine

This scenario uses one map board from the first Battle of The Bulge game set, which I really like for a changeup. The British must enter the board from the west side, navigate through a dense forest, with one road directly through the middle and one path that shoots off in another westerly direction but all hexes exit the forest directly in front of the city hexes that must be controlled for victory.

Obviously the Germans, about half the size must defend these hexes and shift units out that become demoralized, with whatever they have left. There are only 12 turns, so the British don’t have time to organize for too long once they get through the forest and must go on the attack, ready or not in some cases. This little battle turned into a blood-bath for it’s size.

I think a few high rolls on the German side in a row, changed to outcome of this battle to a Major German victory. If I could have had a few go the British way, they could have had at least a minor victory but that is the unknowns of war. I think the forces that face each other in this battle situation are balanced pretty well, that either side has a chance to win. The Terrain is difficult to manage units however.

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