Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Guadalcanal, scenario #8: Battle of the Tenaru
Author JayTownsend
Method Solo
Victor Japan
Play Date 2011-03-13
Language English
Scenario Guad008

I wasn’t sure how this scenario would be, as it was a night scenario and a lot of palm groves and elephant grass, some jungle on the edges, a river and sand bar, so the terrain would be fun. I setup the American iron wall, dug-in, no Japanese will be able to pass! Well the problem is, it’s night, some Japanese units are hidden, and I don’t have enough American units to cover their right flank.

The Japanese are able to concentrate their forces in a couple areas and they punch through by the sand bar, then the Americans move to counter this and become too weak in the middle and another group of Japanese sneak through but what really put a nail in the coffin, the larger Japanese flanking group emerges from the Jungle and the Americans are not strong enough to track them all down on their side of the river but must regroup themselves.

The Japanese won this one but it was really more fun to play then I thought and for this, I rank it high. Having a higher morale and four engineer units really aided the Japanese in assaults on this one.

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