Bugle II, Elsenborn Ridge, scenario #20: Night of the Long Knives | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
This is another one of those scenarios you can start and finish with in one hour. Unless you take pictures and write AAR’s. On smaller game however, one big dice roll can change events. The turning point in my game was rolling a 2 with the dice, against a stack of Germans defending in a town hex but with a coordinated attack of three stacks of Americans with a Captain, with a plus 2 combat modifier, next to two stacks, one with a Lieutenant and the other a Sergeant. These combine to blow most of the German away with that nice dice roll of a two on Direct Fire, adjacent to the enemy. Not to mentions, I didn’t move my reserve Germans unit up to help, which was a big mistake, as I could afford to just sit back and defend as the Germans. Results, a Major American Victory! I didn't even finish the game, as at a certain point the Germans couldn't win anymore. |
||||||||||||
0 Comments |