Author |
waynebaumber
(Germany) |
Method |
Face to Face |
Victor |
United States |
Participants |
unknown
|
Play Date |
2011-02-25 |
Language |
English |
Scenario |
WeWa004
|
This scenario was chosen as an introduction to PG for a newbie to the system but an old ASL FtF chum. I thought this scenario was better that some of the very small scenario's as a first game because there are enough units to show PG's excellent simulation of command and control, some artillery, AFV's yet still one map and just 12 turns. Also it is a bit of a slugfest as all the action will be in the large town in the middle of the map. Two fairly equal forces in a meeting engagement battle over a town on the borders of Germany.
The Americans have an I&R platoon with a leader in the town, who can call artillery down on the advancing Germans, in this game this slowed the Germans enough to let the Americans into about half the town first, the game then settled down to a series of assaults with the odd little flank movement by the German's in an attempt to get behind the US forces. In the town the Panzerfaust's took out the Yanks Sherman's but the poor Grenadiers in turn were badly cut up the the tankers infantry escort. Town assaults are often slow grinds with units disrupting then recovering while new units are fed into the meat grinder. By the end of the game the US controlled two thirds of the town with assaults still going on in all but one other town hex. As we counted out the step losses which we did twice at is was so close the final result in VP was a minor US victory by 1 VP.
This scenario gets a high score from me because it did what I wanted it to do, gave my friend a real taste of PG in a simple scenario. For two more veteran players the lack of subtly in game play would mark this one lower. Oh, and for the record the newbie won.
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