Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Winter Cavalry
Author campsawyer
Method Solo
Victor Soviet Union
Play Date 2006-05-28
Language English
Scenario HoSU011

This is a small to medium scenario that features Soviet cavalry and they are needed to win this one. It is set in winter so there are movement restrictions for all units, but the extra MP's for the cavalry MP helps. The victory conditions have the Soviets trying to get off the west edge of the board and the Germans need to stop them. The Germans a good mix of troops that can be positioned defensively to try to stop the Soviets, but they must choose there setup hexes wisely as it will be impossible to try to catch the faster Soviets in the snow.

In our play, I was the Germans and took a little bit of time to setup hoping to cover all my opponents advances. Covering the town, hill and woods on board 4 I believed that I was able to stop him before his advance could get some traction. On board 6, I only left a couple of platoons to cover the road from the woods.

Moving to the north the Soviets advance through the snow, I have a INF, HMG and the 81mm mortars to attempt to stop them. Slowly they advance and the T34 advances to try to suppress my units. Long range fire from my 50mm in the town misses completely and the T-34 is positioned to fire on my HMG. The Cavalry advanced around the woods while I tried with my mortars and sporadic OBA without effect. At the same time I shifted the other units north and west to try to stop their advance. In the end they made it around the wood and out ran the trailing infantry without even a disruption. A Soviet victory.

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