Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Tiger Rush
Author campsawyer
Method Solo
Victor Draw
Play Date 2006-05-13
Language English
Scenario HoSU023

Until the Kursk game is out, PG'ers will need to turn to HotSU for some scenarios. These scenarios are generic, but can offer some fun. This one was interesting from the point of being able to have some heavy German tanks. In this case Tiger I's and PzIV's rumble across the Russian steppes.

The scenario has a Panzer force advancing on fixes Soviet defenders. The Soviets do not have tanks just 76.2mm guns and 45mm AT guns, which give the Germans the mobility edge. The Soviets have the setup and positional defenses. Morale is even, OBA is even. The victory conditions are a bit of a stretch for the Germans while the Soviets have a better chance of achieving their conditions.

I only have sketching notes on the play for this one. But the German attack bogged down when they first entered the map. It took a few turns to for the Germans to get a breakthrough established. Rolling across board 4 they were able to get a force onto board 1 quickly after the breakthrough. The Soviets on board 8 held fast so the Germans needed to split some of the breakthrough force to attack the flanks of the Soviet defenders on board 8. This was where the Tigers really helped, they were able to get close to and disrupt the defending infantry without worrying about the AT guns. Meanwhile, the breakthrough force attacked the second line of defenders. The Soviet OP fire and OBA came a live and stopped the German attack. Forced to recover units rather than move and attack with them the assault bogged down. In the end the battle was a draw, the Germans couldn't capture all of the towns but the Soviets didn't achieve theirs either.

Running around with the Tiger I's was interesting as they were unstoppable and provided excellent fire support to assault the entrenchments. As the Soviets, my opponent was more disappointed, more from some the dice rolls and the lack of ability of counterattack.

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