Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Charging into history
Author campsawyer
Method Solo
Victor Soviet Union
Play Date 2006-02-24
Language English
Scenario HoSU002

This scenario introduced us to the penal troops of the Soviet army. These troops are truly expendable and we found there use quite quickly. Similar to scenario 1 the Soviets are trying to take a German held town in the Russian winter. Movement will be impeded by the snow so the Germans will setup in the town and the Soviets will need to charge the town.

The Soviets advanced down the east-west road and as they got close OBA and OP fire started on them. Remarkably, the German fire had little effect and the Soviets were able to close on the town. This is where the penal troops served their purpose. Charging the town they were destroyed but this allowed other Guard troops to advance for assaults. German fire continued to be bad and the Soviet assault teams made it into the town. German counter attacks with reserves and the PzIVE were able to throw the Soviets out of the town temporarily. A second group move to reinforce the contested hexes while the Soviet 45mm tried to destroy the PzIVE. The Germans were able to hold after some close dice rolls in the assault hexes. The Soviets again had to pull back from the town as they were not able to get control of a single town hex.

This scenario was very similar to the first, the only difference was the use of the penal troops. Although interesting, not a big differing point to make the scenario outstanding.

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