Patiently Advance & Liberate the Hilltops & Road Segment, Major. | ||||||||||||||
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This was a 2-session play-through with the methodical & undaunted, Grognard Gunny, leading defending elements of the German 2nd Panzer Division, in deep snow terrain. I had attacking elements of the British 29th Armoured Brigade. Both sides drew middling leader sets. We used the FOW, smoke/illum, excess initiative, extended assault and tank riders optional rules. This was a small scenario on a single map board. British casualties became heavy beginning with game turn 6, when the Tommies got impatient & attempted to locate enemy minefields with both light tanks and their APCs. The initial session (game turns 1-6) featured a very slow British movement-to-contact from the southwest portion of the battle map, as the Tommies probed for the 3 minefields and pursued the slowly-withdrawing Jerries. Excellent German OBA and accurate long-range AT fire resulted in the sudden loss of 6 probing British steps during the sixth game turn. The Brits lost one level of initiative at that time. By then, the Tommies had liberated the first of the two sets of 40-meter summits and were approaching decisive range against the retreating German foot units in the snowy woods. Our second session (game turns 7-15) featured a frustrating set of game turns for the British culminating in the knowledge that they could only secure one set of 40-meter hilltop hexe and the road segment, thereby getting only one of their 3 objectives. The result was a German minor victory. There were 3 FOW-shortened turns of the 15 played. I give this gamey, but relatively balanced scenario a rating of 2, but recommend it SOLO play only. |
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1 Comment |
Sounds like a crummy battle for shared play. Most of the deep snow winter scenarios are not much fun to play. I can imagine that they were REALLY not much fun to have to fight in, as well.