Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
House ruled
Author Umikaze
Method Solo
Victor Britain
Play Date 2003-07-24
Language English
Scenario AfKo034

I love the PG system, but the rules are among the worst-written I've ever seen.*

This scenario is basically impossible for the Germans in light of 11.3 Increased Range coupled with the complete absence of German tank leaders. I house ruled that the German tanks could move closer to the Brits while in range as long as the Brits couldn't score a hit after factoring in the die modifiers. Otherwise the Germans can't come within 8 hexes of a Brit tank, and the Brits win just by spreading out N-S along the ridge.

As it was, the two sides traded some shots as the Germans maneuvered for crossfires. Once the sun started to drop and sighting ranges went down, a Brit platoon just skeddadled back to 0115 and dug in, making it impossible for the Germans to force an exit in the time remaining.

Minor Brit victory since they'd eliminated two German steps.

  • I've been wargaming for more than 50 years and have literally a few hundred games in my collection.
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