Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Can't Get Past the Aussies and Their Friends
Author Reconquista (Japan)
Method VASSAL
Victor Australia, Netherlands
Participants treadasaurusrex
Play Date 2024-02-24
Language English
Scenario NiSi003

This was a frustrating and high energy, 6-session go at trying to beat the Treadasaur and his Australians and Dutch in Indonesia. I played the Invading Japanese. We used the FOW, hidden units, consolidation, strategic movement and excess initiative optional rules. This play-through was harder for the defending Allies, but I still lost it for the Emperor by not getting my few remaining troops off the edge of the battle map. That First fire rule was the greatest and best card in my opponent's deck. His second big advantage was that he fought using mixed Allied stacks, concentrated around the exit hexes. I lost lots of leaders, had generally bad luck, lost many soldiers, and threw a great many combat 7-die rolls in this disappointing loss. Truth is, that you just can't predict how a close assault is going to work out!

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