Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Fronte Russo #5 - Breakout from Kamenka
Author Juiceman
Method Solo
Victor Italy
Play Date 2023-10-01
Language English
Scenario FrRu005

The main Italian objective is the large town on map 2 but they have to get though the Soviet entrenchments first, while keeping their casualties to a minimum, less than 16 steps, luckily for the CSIR the Soviet defensive forces are spread out over two maps with the only reinforcements being an infantry company on turn 22.

The CSIR concentrated their forces on map 15, eventually over running the Soviet right flank after heavy fighting. The remaining Soviets troops tried to disengage so they could set up a new blocking position, but the Italians were hot on their heels.

Scenario turn length (44), which allowed the Italian artillery to soften up the Soviet defenses and the timely arrival of CSIR reinforcements to secure the minor VCs and hold the Soviet forces on map 5, aided in the Italian victory.

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