Without Huge Good Luck . . . | ||||||||||||||
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I really can't imagine how the Germans could manage to win this unbalanced, "all or nothing" battle against a decent Soviet player. This scanario was probably not properly play-tested. Apparently, someone has triumphed as the German plays, but that was probably a solo effort. I played the attacking Germans against the crafty and cunning Treadasaurus leading the Russians side, and though my troopers and AFVs managed to capture 2 town hexes by the end of this scenario - 24 turns - there were hardly any German soldiers left alive! It was fun to play, so I give this one a generous rating of 3, but it is not really a good one for shared play, Stick to solitaire, and don't try it with a live opponent. |
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1 Comment |
I heartily concur with Sonora's evaluation of this unbalanced scenario, and while I did have more than my usual share of luck in our 6-session play-through, he called it correctly, that it would take an immense amount of extremely good luck to win this scenario as the German player. The Soviets are just, way too strong with all the minefields, the multiple entrenchments, and the easy-to-defend five, town hexes on Map 3. Play this one in SOLO mode, if you must!