A Gung Ho Tanks and All Shoot 'Em Up | ||||||||||||||
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This was a big fun, tank-heavy with some infantry, shoot 'em up with the Treadasaurus leading the lower-morale, but highly maneuverable Soviets in a meeting engagement without the miserable FOW rule getting in the way of gaming fun. We played over 4 online sessions starting in September in this 16 turn, set of bashing-good fun. It was a close match until around the 12th turn, when the Russian advance finally stalled after losing their last BT-7 and T-26 platoons that were mostly scouting for the menacing KV-1 and T-34 tank-killing machines. The German armor was just no match and I am not as skilled in maneuvering armored units as my opponent, who was able to setup a number of crossfire shots, by sacrificing his light armor units as bait. Both sides suffered from poor morale recovery die rolls and we lost count of the number of combat 7-die rolls, but there were plenty, which seemed to hurt the rapidly scattering and recoiling Germans more than the concentrated Soviets. It was a near-run thing until turn 13, when suddenly the Bosheviks received an extended set of lucky combat die rolls from the PG fates. I give this one a 4, and recommend it for shared play as it is relatively balanced and our play could easily have ended in a draw. |
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