Too Much or Too Little Bocage | ||||||||||||||
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This was a fast-paced and frustrating, 5-session fight with the relentless Treadasaurus commanding the defending Germans with a seemingly endless series of advantages. I took the harder task as the attacking American commmander. We played with the FOW, consolidation, smoke and excess initiative optional rules. As others has said this is a good intro to Panzer Grenadier, though only the Germans drew good leaders. There were 3-FOW shortened turns in this battle. This factor seems to have helped the Germans in this draw. Others have reported this better than I can with my limited English, so I will summarize. After heavy fighting both sides achieved one of their victory conditions for a drawn battle. The US side too the WN67 strongpoint but at a heavy cost thanks to the special AT fire rules for the German Grenadiers. This was a fun and action-packed battle to play and I recommend this scenario for both solo and shared play. |
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