Been playing this one with the Treadasaurus since Ash Wednesday. Not sure how many online sessions, but at least 5. Learned a lot about maneuver against strongpoints and the need to destroy as many AT guns as possible with artillery or close assaults. Drew crummy leaders, and my opponent drew very good ones. Threw many (lost count) combat 7-die rolls, in one heck of a tough fight, eventually got clobbered by the Americans in what was a solid US victory. Lost more than 60 steps as the German commander, to about 38 for the US side. Could not keep up with the American armored attacks. We played with the smoke, excess initiative, consolidation and extended assault rules. This is a complex, but good one for shared play.
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A challenging online opponent and a better man. Came to PG with a inherent dislike of all AT weapons like the proper son of an Armored officer and an American hero. We're lucky to have you among the Beer & Jolly Foils Company membership in Southern Arizona.