Hedgerow Hades | ||||||||||||
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I'm currently playing the 1st Campaign Game in ASL's Drop Zone: St.-Mere-Eglise. The afternoon scenario of this CG covers the same action as this PG scenario, so I thought it would be interesting to play out the PG version. I can tell you, my ASL Americans made better progress against these stout Georgian defenders than their PG counterparts. The Germans sent two platoons forward on the southern hill with a leader to delay the Americans. They did their mission with one platoon getting shot up. After forcing the Americans to deploy, the delay force fell back and set up a subsequent delay position, which repeated its successful delay. The US close on the town and tried to high the right flank and center. The right flank attack made some progress, but the center got broken up and then tried to maneuver around to the left. Every attempt to close on to the town was met by murderous fie and each attack was broken up. The US reinforcements came in late and one more attack was planned after regrouping. It too met the same fire and was repulsed. The US lost this one badly. An interesting and quick play scenario that shows to problems of trying to coordinate an attack in the bocage county. |
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