Jungle Fighting #19 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
This one is much like the last few scenarios of a very very tight play area and a small Japanese force being hit by a larger American force that pretty much has to go right at it while avoiding casualties. It does have a key difference in that the setup makes little sense. Japanese can place one entrenchment, which they will of course place on the VC hex. I guess the choice is okay but unecessary. However the Americans enter from behind the Japanese lines... somehow, and enter adjacent to the Japanese trench with no other options. They also enter staggered depending on die rolls, so they walk on, get shot to bits, have to run along the Japanese line to safe ground, regroup, and then take the hill after enough units have survived the gauntlet. Oh, and if they take 2 step losses, they lose.... The silly thing is the Japanese actually rolled garbage all game long and only got 1 step loss while the AMericans onboarded about once every 3 turns and immediately ran into the jungle to the east to gather strenghth and hit the Japanese hill with OBA. Once enough got on board, luckily alive, they took the hill from the softer rear and with some poor Japanese rolls on some morale checks took the trench in assault against a dem stack. Japan wins this broken scenario 9/10 but not today apparently. |
||||||||||||
0 Comments |