St. Vith: First Probe 1/2: Solo | ||||||||||||
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I played this once solo; once vs. live opponent. In solo play, the Germans advanced on the main town in two groups using cover (light woods) from the NE and SE. The engagement was a violent approach and town assault with German ENGs helping to mitigate the lower morale of the Volksgrenadiere. The US had a spectacular OBA attack on a German GREN/ENG/LDR as they emerged from the woods to the North of the town. Alternatively, on the southerly approach, the Germans made some dire morale checks. As for the armor, the StuG's chased the M8's around the map for a few turns, particularly as the US Sherman's did not appear on early turns (beginning on Turn 5). Eventually, the StuG's caught the M16 (with its grim 24 DF value) and caught the AC's with OF at long range with some good shooting (rolling). Essentially then, the German's cleared the town and set the StuG's to waiting for the last M8 step (to come out of hiding) and the Sherman's to appear. The M4's arrived on Turn 15 (next to last, after ten turns of no '6') and the M8 made a dash for the road. A vigorous armor battle ensued, but with only two turns and the M4's ability to enter anywhere, there was a surviving Sherman on the road at game end and, hence an American victory as per the rules. |
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