Author |
Juiceman
|
Method |
Solo |
Victor |
Soviet Union |
Play Date |
2023-01-01 |
Language |
English |
Scenario |
FitS037
|
Towns are the key for this scenario due to the 2 VPs for control of each town hex and give the Germans that best defense for holding out against the Soviet armored advance, the only problem is the Germans, per the setup, start just outside of each town, so gaining the initiative is key early on.
The Soviets attacked the town on Map 7 first, using the T34s & BT tanks to get their Tankodesantniki troops to the towns edge without any disruption from German OBA fire. Heavy fighting ensued for capture of this town, the Soviets won out with the aid of their T34s in close assault. Once cleared the Soviets moved on to the next town, but the coming darkness worked in the Soviets favor as the Germans failed to interdict with OBA the Tankodesantniki troops advancing on the town, unlike other scenarios in this battle game. Once again, the combined arms of the Soviet infantry and armor, now including the KV tanks was too much for the German infantry.
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