Author |
mikejames38
|
Method |
Solo |
Victor |
Germany |
Play Date |
2022-12-27 |
Language |
English |
Scenario |
AirI003
|
There are so few units involved in this scenario that I found it hard to keep going with it-2 combat units on the US side vs. 1 unit and a couple of strongpoints with 2 combat reinforcements available to Germany depending on ownership of hex 409 at turn 10. The Germans begin digging in at 409 while the US moved up to the hedgerows a few hexes to the front. After unsuccessfully attempting to soften up the German positions, the US units worked around to the left and occupied the town alongside hex 409. A direct fire battle began as the US units tried again to soften up the Germans. After a couple of turns of this, the Germans won the initiative and used it to assault into the town, keeping the US units occupied until reinforcements arrived, suffering a second step loss and being eliminated the same turn that they arrived. Another direct fire battle began between the US HMG platoon and the adjacent Germans as the US paratroops tried to move through the swamp and up onto the raised roadway to reach and occupy hex 412 before the last turn. Unfortunately for the US, both the paratroops and HMG suffered disruption and could not obtain the objective. Not a bad battle when it happened, but there are so few units it is not an interesting scenario. I wouldn't play this one again.
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