An Army At Dawn, scenario two: Doubling Down | ||||||||||||
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An Army At Dawn, scenario two: Doubling Down I wanted to finish my campaign against the Vichy French as there are four scenarios, two in La Campagne de Tunisie and two in An Army At Dawn and this was the last one I hadn’t played yet. The French setup defending the town of St Cloud on map 79. Most of my French units either setup in the town hexes or adjacent but a few in the overlooking hills. The American decided to divide their forces in half, with half attacking from map 78 and the other half attacking from map 77. The Americans have a nice size force to attack with, the problem is their morale of 7/5, which is hard to recover from. In this scenario, both sides need to really use their on and off-board artillery and mortar units, which cause much damage. With only 14 turns, I decided the American needed to do an all-out attack regardless of casualties as each town hex is worth 3 points and with the French starting in control of these, they are already sitting on nine points, and each side gets point for eliminated enemy steps. The American push forward and take their initial lumps and of all the bad luck lose their commanding leader or LT COL on the first turn. About half way through the scenario I thought about giving in as the Americans but a few turns latter after much frustration I was finally able to make a few assaults and take control of 2 out of three town hexes. By the end of this scenario the Americans had 15 points to the French 9 points for a minor American victory but it was a struggle. So my campaign against the Vichy French and the four scenarios was; 2 American Victories, 1 Vichy French Victory and 1 Draw. A fun mini campaign. |
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