Very Nearly A Draw - Save this one for SOLO Play | ||||||||||||||
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This was a 3-session play-through with the clever and hard-charging, Sagunto, leading the highly-motivated, but outnumbered, Spanish side. I led the more numerous, and later, reinforced, defending Soviets. Foolishly, we played with the FOW rule, but also the excess initiative and smoke rules. My opponent used the first 4 or so turns methodically getting into attack position to deliver close range DF and follow with decisive, close assault engagements. Unexpectedly, in spite of a substantial advantages in firepower, a better leader draw, and enhanced morale, the Spanish troops were stuck in seemingly endless close assault episodes, e.g., die-rolling contests as described in the PG-HQ Forum in Blackcloud's Lemphasized textament! As the PG Fates would have it, the Soviets inflicted significantly more damage to the cold steel attacks of the Spanish infantry, than was received in return. Gradually, the Spanish assaults lost momentum as their casualties steadily mounted. This bloody encounter was eventually won by the Bosheviks, but was extremely costly for both sides. There were 5 FOW-shortened turns in this play-through, that benefitted the Soviet side and both sides lost 3 leaders. I give this one a rating of 3, mostly because I enjoyed the companionship and the play. However, it probably should be rated a 2. As others have noted, this scenario is really only suitable for solo play, since the defending Soviet Commander has very few tactical choices to make. |
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