This 26 turn 6 mapper was played against old Treadhead himself, has large German mixed arms force trying to expand the bridgehead over the Meuse. The French forces are mainly low quality French INF and RES seasoned with better morale CAV. The VC's are slightly complicated but basically the Germans have to take town and hill hexes without losing too many steps.
The battle started with a general advance by the German forces which although successful in the short term actually dispersed the German Schwerpunkt, as the German forces hit the first towns the attack faltered and almost ground to a halt. FOW had very little effect apart from a four turn blitz which saw several short turns. As the scenario descended into vicious hand to hand fighting the attack slowed to a crawl, some small turns holding up to 17 turns. During the latter stages of the game the DR's were very much against the poor hapless German commander and losses began to mount significantly, particularly as he had to throw in unsupported armour into urban combat. Finally on GT23 the German commander called of the attack have suffered tremendous losses.
**Good balanced scenario even more balanced if the German commander grasps the nettle quicker and firmer than myself, you have to keep focused on the VC and recognize that a major victory is probably not an option for the Germans. Do not waste time bring across fairly useless INF guns over the river get into combined ops (INF,ENG and TANK) battlegroups earlier to assault the town.*
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