Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Never Say Die, or if a lot of guys die, just don't give up, anyhow
Author Matt W
Method Solo
Victor United States
Play Date 2010-11-17
Language English
Scenario BlSS019

Three turns into this scenario the SS had lost 10 steps a tank step and a leader while the Americans had lost only two steps and had only lost 2 hilltop hexes. A company with tank support had attacked an American platoon and had been terribly routed and in the counterattack had fled. It seemed like the 20th Maine at Little Round Top, except...

The SS stuck around and kept infiltrating and annoying the Americans, and their firepower was such that it pinned down a LOT of Americans. Continued, repeated artillery and mortar fire were wearing the Americans down. At the end of the game the SS had lost 16 steps plus 1 tank step and two leaders and the Americans had lost 11 steps and 2 leaders. The Americans still held half the hilltop and therefore "won" the game but both sides had been hammered.

My precise comment after turn 3 was "The Scenario is virtually over. The SS have lost 4 GREN platoons and 1 HMG platoon leaving them inferior to the Americans in troops and have also managed to lose 1 tank step. The men have primarily run away (failure on morale checks) rather than as casualties.

After turn 6 things started to look better for the SS as their artillery hit and killed the American major (see decapitation rules). The subsequent immobility of the Americans for the next half hour permitted the SS to gain a lot of territory.

At turn 9 the SS had captured a lead in victory points that only slipped away as detachments of Americans recaptured lost territory while the SS had lost too many steps to chase them effectively and still pin down the Americans in their positions

This is why they play the scenarios to the end (something I don't always do if the "winner" is already determined, I will have to rethink that in the future). A neat, tightly contained scenario.

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