Three Session Night Fight | ||||||||||||||
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It took longer than we expected (3-sessions) but the Americans and supporting Free French won out over the defending Jerries hiding behind (and on) minefields and difficult-to-take entrenchments. This happened at night, so the Allies were able to get very close without drawing hostile fire and some of the minefields were decoys. The close assaults on the entrenched Jerries and moving the US infantry and HMGs around the Jerry positions took a long time and was tedious to accomplish. The last entrenchment was taken on the final turn and the Germans had very bad luck with their die rolls, they also drew a poor set of leaders. A combined total of 8 combat 7-die rolls were thrown in this play-through. There were 9 FOW-shortened game turns. |
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