No rest for weary leaders | ||||||||||||
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After a long day of fighting no leader wants to fight again at night, but this scenario has the Soviets launching a night attack. The other Captain and the LT fought this one and fought it well. They were able to put together a hedgehog defense to good use. The Soviets tried to assault the defensive position located on a slight rise in the middle of the map. But German OP fire was well placed and the Soviets were beaten easily. Final score was 18-3 for the Germans. The leaders performed well with the both accumulating promotion points and the Captain earning a medal qualifying him for a promotion to Major. But he did not make the die roll and stays at a Captain. The LT earns another skill, the AT skill. As for the scenario, a good night infantry game. Even though the Germans won easily, I believe the dice were against the Soviets and another play could go the other way, so I would play again at some point. |
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