Panzer Grenadier Battles on April 1st:
An Army at Dawn 2nd Ed #40 - April Fools' Battle DAK '44 #4 - Night Raid
Afrika 1944 #1 - Beaches of Radazul Dragon Rampant #3 - Hilltop Village at Takrouna
Afrika Korps #34 - Pursuit of 2nd Armored Dragon Rampant #4 - Tank Battle at Enfidaville
Blackshirt Division #7 - On the Attack Dragon Rampant #5 - On the Djebel el Srafi
The Last Horse Soldier #1 - Horses in Tunisia Grossdeutschland 1946 #5 - Over the River
The Last Horse Soldier #2 - Rough Country Hopeless, But Not Serious #14 - Defenders of the Republic
Divisione Corazzata #6 - Roll Over Togliatti River Battleships #1 - Admiral Horthy’s Navy
DAK '44 #1 - Opening Moves River Battleships #2 - A Hungarian River Fleet
DAK '44 #2 - Armored Thrust River Battleships #3 - Iron Gates
DAK '44 #3 - Piecestrike Secret Weapons #1 - Flight of the Valkyries
Heraklion, scenario #1: The Thin Red Line
Author JayTownsend
Method Solo
Victor Draw
Play Date 2022-03-25
Language English
Scenario POCH001

Heraklion, scenario #1: The Thin Red Line

Most of the game was focused around the farm hex of hex number 0308, as it is worth 4 points and probably the game, there are some other points award for various things but Cheretis Farm is the key.

The Germans started the game in control of Cheretis Farms with a reduced PARA and one leader. As the larger British force enters the map, a few turns later, they expel the Germans but the Germans roll well on their reinforcements and they enter the map on turn three. The German then assault the farm and have an engineer units to boot. Meanwhile the British are busy existing the Matilda tank unit off the northern edge of the map for 2 points.

The Battle at the farm raged throughout the game, back and forth, pushed out, recover enter again. The British got lucky and were able to stay in the Farm hex but so did the Germans, so the Farm hex was contest and no points were awarded for it.

Point totals; The Germans got 5 points for eliminated British steps and one leader as well. The British got 1 point for eliminated German unit and also a leader as well but got the additional 2 points for exiting the Matilda. So with a final score of Germans 5 point to the British 3 points this game was a Draw.

Nothing special about this scenario but the fact it is a low unit count and only 18 turns so you can setup fast, play fast when you don’t have too much time, for this reason I gave it a 4 out of 5 but it should maybe be 3.5.

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