Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Stymied at Every Turn
Author treadasaurusrex (United States)
Method Face to Face
Victor Draw
Participants Chaco (AAR)
Play Date 2019-01-09
Language English
Scenario InoG006

This face-to-face, play-through ended was a basic meeting engagement on a single map board that went badly for both sides. It had been a long time since either of us had played PG, and we were very rusty. We tried using the newest rule set and felt that the Fog of War rule made game play tedious and gave the mostly defending US side the advantage. This scenario rapidly turned into a close assault slugfest resulting in neither side achieving their required victory conditions. Very poor leaders were drawn by both sides and poor combat & morale die rolls afflicted both opponents.

As others have reported, both sides held town hexes when time ran out. The American side held 3 town hexes to the German side's 1, with ongoing assaults still in progress in 3 more contested town hexes. Both sides suffered heavy step losses. The end result was a costly and hard fought draw.

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