So the Italians aren't really all that bad, huh? |
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This was my first Fronte Russo scenario played and guaranteed that others will hit the table. The Soviets set up their defense in depth with the intent of slowing the Italians and possibly disrupting their artillery superiority (remember that all Italian artillery is one board and susceptible to disruption, etc. The Italians have just the troops they need to pull off the victory, even their AFV is a huge help when used correctly. The Soviets need to know when to fall back to Petrikovka in order to bolster its defense. Too early and you permit the Italians to crush the defense with artillery, too late and the troops will get ground to dust outside of the town leaving the remaining troops with the need to cover too much ground to be effective. As the Soviet commander I selected the second option and ended up losing the last hex of the town on Turn 22 of 24. Just a few more troops and the Soviets hold... |
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